Nowadays with the growth of urbanism, the vitality of the compatibility of public places and social needs has grown more important. Over recent years children have spent most of their free time doing activities with no physical effort involved. As a result, the idea of creating places designed to prevent this lack of physical activity is put forward. Unfortunately, it is usually observed that places specially built for children have been designed without taking the actual needs of children into account. The research method of this article is analytical-imputative and descriptive which, by referring to sources of and essentials of environmental psychology and growth and analyzing them, has made an effort to compile design basics in accordance with children’ s needs. Considering the fact that children’ s building is a content-analysis place in which a child’ s most important childhood activity, playing games, takes place, children’ s building can be interpreted as a playing games building. This interpretation brings forth the idea of “ experience building” . According to Maslow it is possible to label childhood development as “ self-development” . This study can offer solutions for creating creative environments for children.