Information Journal Paper
APA:
CopyJAFARI, SEYED MOHAMMAD BAGHER, & ABDOLLAHZADEH, ZAHRA. (2019). Investigating the Effect of Gamification Mechanisms on the Success of Crowdsourcing Projects in e-Governance (The Case Study: Shahrekord’ s Citizens Participation in Beautifying the City). IRANIAN JOURNAL OF CULTURAL RESEARCH, 12(1 (45) ), 131-154. SID. https://sid.ir/paper/136891/en
Vancouver:
CopyJAFARI SEYED MOHAMMAD BAGHER, ABDOLLAHZADEH ZAHRA. Investigating the Effect of Gamification Mechanisms on the Success of Crowdsourcing Projects in e-Governance (The Case Study: Shahrekord’ s Citizens Participation in Beautifying the City). IRANIAN JOURNAL OF CULTURAL RESEARCH[Internet]. 2019;12(1 (45) ):131-154. Available from: https://sid.ir/paper/136891/en
IEEE:
CopySEYED MOHAMMAD BAGHER JAFARI, and ZAHRA ABDOLLAHZADEH, “Investigating the Effect of Gamification Mechanisms on the Success of Crowdsourcing Projects in e-Governance (The Case Study: Shahrekord’ s Citizens Participation in Beautifying the City),” IRANIAN JOURNAL OF CULTURAL RESEARCH, vol. 12, no. 1 (45) , pp. 131–154, 2019, [Online]. Available: https://sid.ir/paper/136891/en