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Information Journal Paper

Title

ASSOCIATION BETWEEN PLAYING COMPUTER GAMES AND MENTAL AND SOCIAL HEALTH AMONG MALE ADOLESCENTS IN IRAN IN 2014

Pages

  153-158

Abstract

 Background: As adolescents spend much time on playing COMPUTER GAMES, their mental and social effects should be considered.The present study aimed to investigate the association between playing COMPUTER GAMES and the mental and SOCIAL HEALTH amongmale adolescents in IRAN in 2014.Materials and Methods: This is a cross-sectional study conducted on 210 adolescents selected by multi-stage random sampling.Data were collected by Goldberg and Hillier general health (28 items) and Kiez SOCIAL HEALTH questionnaires. The association wastested by Pearson and Spearman correlation coefficients, one-way analysis of variance (ANOVA), and independent t-test. Computergames related factors such as the location, type, length, the adopted device, and mode of playing games were investigated.Results: Results showed that 58.9% of the subjects played games on a computer alone for 1 h at home. Results also revealed thatthe subjects had appropriate MENTAL HEALTH and 83.2% had moderate SOCIAL HEALTH. Results showed a poor significant associationbetween the length of games and SOCIAL HEALTH (r=−0.15, P=0.03), the type of games and MENTAL HEALTH (r=−0.16, P=0.01), and the device used in playing games and SOCIAL HEALTH (F=0.95, P=0.03).Conclusions: The findings showed that adolescents’ mental and SOCIAL HEALTH is negatively associated with their playing computergames. Therefore, to promote their health, educating them about the correct way of playing COMPUTER GAMES is essential andtheir parents and school authorities, including nurses working at schools, should determine its relevant factors such as the type, length, and device used in playing such games.

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    APA: Copy

    MOHAMMADI, MEHRNOUSH, REZAEI DEHAGHANI, ABDOLLAH, MEHRABI, TAYEBEH, & REZAEIDEHAGHANI, ALI. (2016). ASSOCIATION BETWEEN PLAYING COMPUTER GAMES AND MENTAL AND SOCIAL HEALTH AMONG MALE ADOLESCENTS IN IRAN IN 2014. IRANIAN JOURNAL OF NURSING AND MIDWIFERY RESEARCH (IJNMR), 21(2), 153-158. SID. https://sid.ir/paper/310949/en

    Vancouver: Copy

    MOHAMMADI MEHRNOUSH, REZAEI DEHAGHANI ABDOLLAH, MEHRABI TAYEBEH, REZAEIDEHAGHANI ALI. ASSOCIATION BETWEEN PLAYING COMPUTER GAMES AND MENTAL AND SOCIAL HEALTH AMONG MALE ADOLESCENTS IN IRAN IN 2014. IRANIAN JOURNAL OF NURSING AND MIDWIFERY RESEARCH (IJNMR)[Internet]. 2016;21(2):153-158. Available from: https://sid.ir/paper/310949/en

    IEEE: Copy

    MEHRNOUSH MOHAMMADI, ABDOLLAH REZAEI DEHAGHANI, TAYEBEH MEHRABI, and ALI REZAEIDEHAGHANI, “ASSOCIATION BETWEEN PLAYING COMPUTER GAMES AND MENTAL AND SOCIAL HEALTH AMONG MALE ADOLESCENTS IN IRAN IN 2014,” IRANIAN JOURNAL OF NURSING AND MIDWIFERY RESEARCH (IJNMR), vol. 21, no. 2, pp. 153–158, 2016, [Online]. Available: https://sid.ir/paper/310949/en

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