Information Journal Paper
APA:
CopyAssa, Keivan, NADERI, EZATOLAH, & SEIFNARAGHI, MARYAM. (2021). Designing and Evaluation of "the Framework of Computer Games Lesson" to Nurture the Creativity of 6th Grade Students. INNOVATION & CREATIVITY IN HUMAN SCIENCE, 10(3 ), 69-94. SID. https://sid.ir/paper/394784/en
Vancouver:
CopyAssa Keivan, NADERI EZATOLAH, SEIFNARAGHI MARYAM. Designing and Evaluation of "the Framework of Computer Games Lesson" to Nurture the Creativity of 6th Grade Students. INNOVATION & CREATIVITY IN HUMAN SCIENCE[Internet]. 2021;10(3 ):69-94. Available from: https://sid.ir/paper/394784/en
IEEE:
CopyKeivan Assa, EZATOLAH NADERI, and MARYAM SEIFNARAGHI, “Designing and Evaluation of "the Framework of Computer Games Lesson" to Nurture the Creativity of 6th Grade Students,” INNOVATION & CREATIVITY IN HUMAN SCIENCE, vol. 10, no. 3 , pp. 69–94, 2021, [Online]. Available: https://sid.ir/paper/394784/en