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Information Journal Paper

Title

Game versus Lecture-Based Learning in Disaster Risk Education; An Experience on Shiraz High School Students

Pages

  112-117

Abstract

 Objective: To compare the effect of lecture and game methods in Disaster risk education on high school StudentsKnowledge. Methods: This research was a randomized field trial of educational intervention for high school’ s Students in Shiraz, Iran. Through cluster sampling, the 332 Students were randomly selected and their Knowledge was compared in two randomized allocated intervention groups by pretest and posttest. For one group a classic lecture about the basic concepts of Disaster risk management were presented. In the other group through a game base method and demonstrations the mentors tried to educate the considered concepts. Results: In this study 332 Students were participated in lecture (n=166) and game (n=166) groups. There was a significant increase between the mean of StudentsKnowledge in the two groups of lectures and games method after educational intervention. The mean of StudentsDisaster risk Knowledge in the lecture and game methods were 17. 47 and 29. 77 percent respectively (p<0. 001). Conclusion: The game’ s educational method was more effective than the traditional lecture method on StudentsKnowledge and it can be considered as a new approach for promoting the behaviors on Disaster risk management.

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    Cite

    APA: Copy

    Moradian, Mohamad Javad, & MEHRAEIN NAZDIK, ZAHRA. (2019). Game versus Lecture-Based Learning in Disaster Risk Education; An Experience on Shiraz High School Students. BULLETIN OF EMERGENCY AND TRAUMA BEAT, 7(2), 112-117. SID. https://sid.ir/paper/335234/en

    Vancouver: Copy

    Moradian Mohamad Javad, MEHRAEIN NAZDIK ZAHRA. Game versus Lecture-Based Learning in Disaster Risk Education; An Experience on Shiraz High School Students. BULLETIN OF EMERGENCY AND TRAUMA BEAT[Internet]. 2019;7(2):112-117. Available from: https://sid.ir/paper/335234/en

    IEEE: Copy

    Mohamad Javad Moradian, and ZAHRA MEHRAEIN NAZDIK, “Game versus Lecture-Based Learning in Disaster Risk Education; An Experience on Shiraz High School Students,” BULLETIN OF EMERGENCY AND TRAUMA BEAT, vol. 7, no. 2, pp. 112–117, 2019, [Online]. Available: https://sid.ir/paper/335234/en

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